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Denver, 5:01 AM
Mon Nov 30
12 posts in the last 24 hours

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  • #feature

    Turning The Beautiful Game Into A Video Game

    As I've said, FIFA 10 comes as close as any sports game I've played to being just like the real thing. Begging the question: how do the developers actually turn a sport like football into a video game? More »
  • #worldofwarcraft

    World of Warcraft Turns 5: How Blizzard Built A Nation

    World of Warcraft was launched five years ago today, and Kotaku is celebrating all week long, starting with a look at the Warcraft franchise's fifteen-year history with key members of Blizzard's development team. More »
  • #feature

    Turbo: The Struggle To Make A Better Video Game Movie

    With a title like Turbo, says filmmaker Jarrett Conaway, it's simple to put across that the movie is either about arcade-style fighting or cars. Here, Turbo is about kicking, not cars. Simple, right? More »
  • #feature

    In College, the Party Never Stops — for LAN

    Last week, more than a million users flooded Xbox Live to play Modern Warfare 2. Here's something just as impressive: In January, nearly 300 gamers will meet in person to play a game released in 2000. More »
  • #feature

    They Made The Wii Bowling Ball, And They're Not Done Yet

    I sat in a blue room on Monday, surrounded by what some hardcore gamers might call artifacts of absurdity. More »
  • #feature

    Head In The Clouds: Flying In Video Games

    There's something fantastical about flying in a video game. We can easily run, jump and swim in real life. Flight is more exotic. But we do fantasize about it. Where do you think the term "flights of fancy" comes from? More »
  • #kotakureader

    K9

    More »
  • #feature

    I Clothe Gamers

    It wasn't my idea to start a clothing line. It took some convincing, gentle arm-twisting from a friend who often knows me better than I know myself. That coercion worked. We started a business. More »
  • #feature

    In Praise Of Hard Games

    I've been roasted by a dragon, used as a pincushion for ghoul spears, and hacked to death by an axe knight, repeatedly. I keep trying, and I die and die again. Are we having fun yet? More »
  • #feature

    I Can Kick Your Butt, Wanna Bet?

    Whether it was the local arcades or the family living room, there have been players — not all — who have thrown down extra scratch to see if being good pays off in more than bragging rights. More »
  • #wellplayed

    Video Game Speakeasy Slips Into Soho for a Night of Raucous Fun

    Nights in New York City's upscale Soho neighborhood always offers something at which to Gawk. More »
  • #feature

    For Little Money And In Many Words, These Gamers Help You

    In Richmond, Va., a 43-year-old father of three lines up a camera at his TV to film himself playing Marvel: Ultimate Alliance 2. More »
  • #feature

    I Kept Playing — The Costs Of My Gaming Addiction

    "I hated level 40," she said with a sigh. It was the first time we'd spoken in eight years, and she had never forgotten the night I spurned her advances in favor of gaining a level in EverQuest. More »
  • #feature

    The Xbox Massage-Makers: Money, Sex Toys & Indie Backlash

    College senior Justin Le Clair may be the most commercially successful Xbox 360 developer of 2009. For four hours of work he's pocketed $60,000 and counting. His creation? An Xbox massage program, the first in a controversial trend. More »
  • #feature

    What Makes A Video Game Scary

    How can a video game be scary? Unlike horror movies where you're stuck watching some hapless victim succumb to scary stuff, video games empower players to fight back. Or at least run away. It's October. Time to identify horror-gaming's essentials. More »
  • #feature

    Is Single-Player Gaming In Danger Of Extinction?

    It's in danger of becoming a lost art. Video game developers, increasingly focused on community building, cooperative play and massive online interactions, seem to have forgotten the satisfaction of the solo experience. More »
  • #kotakureader

    K8

    More »
  • #feature

    Where Are All The "Next Gen" Games?

    The calendar says "2009". The Xbox 360 launched in 2005. That means we're four years into the "next generation" of video gaming. If so, then where the hell are our "next generation" games? More »
  • #feature

    Why We Love To Hate Activision — And Might Be Wrong

    The games biz has a new favorite bad guy, and its name is Activision. Do the mega-publisher and its aggressive, polarizing CEO, Bobby Kotick, deserve the bad rap? Or do we just love to hate? Who is this man, anyway? More »
  • #feature

    How To Dress A Tokyo Game Show Booth Lady

    "They look cute," says 20-something-year-old Takahiro Yamaguchi. "So cute." He's spent a good chunk of his day taking booth companion photos. "It's not just how the girls look," he explains, "but what they're wearing. That's what I'm taking pictures of." More »
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